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2011年4月14日 星期四

Kinect SDK for Windows

微軟公布Kinect SDK for Windows 細節







With this SDK, you’ll be able to take advantage of:

1.The latest advances in audio processing, which include a four-element microphone array with sophisticated acoustic noise and echo cancellation for crystal clear audio.

2.Sound source localization for beamforming, which enables the determination of a sound spatial location, enhancing reliability when integrated with the Microsoft speech recognition API.

3.Depth data, which provides the distance of an object from the Kinect camera, as well as the raw audio and image data, which together open up opportunities for creating richer natural user interface experiences.

4.Highly performant and robust skeletal tracking capabilities for determining the body positions of one or two persons moving within the Kinect field of view.

5.Documentation for the APIs and a description of the SDK architecture.

6.Sample code that demonstrates how to use the functionality in the SDK.

This SDK is intended for non-commercial use to enable experimentation in the world of natural user interface experiences, with new state-of-the-art features planned for future releases that will continue to provide new ways to experiment.

有了這個 SDK,你就可以利用:

1.最先進的音頻處理方式,包括一個四元麥克風陣列與複雜噪音和回音消除,如水晶般清晰的音頻。

2.聲源定位的波束形成,當與 Microsoft語音識別的API整合,它能夠更精確地確定空間位置,提高可靠性。

3.深度數據,它提供了一個物體的距離從 Kinect相機,以及音頻和圖像的原始數據,這些數據的機會,共同開拓創造更豐富自然的用戶界面體驗。

4.高性能的跟踪功能和強大的骨骼確定身體位置的移動一個或兩個人在Kinect視野。

5.文檔說明的API和SDK的架構。

6.示例代碼,演示如何使用SDK中的功能。

這個 SDK是用於非商業用途,使實驗在世界上自然的用戶界面體驗,新的先進設備,具有先進功能的未來版本計劃,將繼續提供新的方法進行試驗。

追蹤者